Denenberg Veterinary PsychiatryEnrichment · An owner resource

Choosing the Right Enrichment

Individualize the activity, make the first step easy, and observe the response. The best choice may change from day to day.

Start with the individual

Consider species, age, health, pain, mobility, physical fitness, sensory abilities, cognitive ability, confidence, experience, frustration tolerance, food motivation, social preference, and emotional state. An activity should fit the animal you have today.

For an inexperienced animal, choose a familiar setting and an obvious first success. For a fearful animal, predictable activities may be more comfortable than frequent novelty. For an animal that becomes frustrated easily, remove barriers and reward small steps.

Adapt to sensory and physical abilities

  • Vision loss or blindness: Keep layouts predictable. Offer scent searches in familiar, clear spaces and use sound or safe textures when helpful. Protect access to stairs and hazards; avoid repeatedly moving obstacles.
  • Hearing loss or deafness: Use visible cues within the animal’s field of view. Tactile cues may help when introduced gently and predictably; avoid startling an animal with unexpected touch.
  • Other sensory limitations: Work with reliable remaining senses. Reduce competing stimulation and allow extra investigation time. Do not assume a cue is being perceived.
  • Mobility limitations or pain: Use floor-level, low-impact activities and non-slip surfaces. Bring food searches or target games within comfortable reach. Ask your veterinary team which movements are appropriate.
  • Cognitive changes: Retain familiar routines and simple successful tasks. Shorten activities and avoid confusing multi-step puzzles.

Disability is a reason to adapt enrichment, not to remove it. Seek individualized advice when abilities or comfort change.

Introduce one activity at a time

  1. Choose a calm, familiar location and one simple activity.
  2. Allow voluntary investigation without pushing or restraining the animal.
  3. Show an easy first success. Help by opening a compartment or exposing food if needed.
  4. Keep the session short enough for that animal to remain comfortable.
  5. Increase one aspect of difficulty only after repeated comfortable success.
  6. Pause or stop before frustration escalates.

An activity that is too difficult may create frustration rather than enrichment. Finishing every puzzle is not the goal.

How to know whether it is working

Signs it may be a good fit

  • Your animal engages voluntarily and may return to the activity.
  • They explore with relaxed body language and sustained interest.
  • Problem-solving remains achievable, without excessive frustration.
  • They can pause, disengage, and rest.

Reasons to change or stop

  • Repeated walking away, avoidance, or freezing.
  • Excessive vocalization or escalating frustration.
  • Frantic interaction or destructive attempts to obtain food.
  • Over-arousal or conflict between animals.

Interpret signals together and in context. Make the activity easier, shorten it, change the reward, choose another activity, or stop. An animal does not need to persist for the activity to “count”.

Calories and feeding

Set aside part of the normal daily food allowance for enrichment. Split meals between bowls, searches, and feeders rather than continually adding extra treats. Count fillings and training rewards too.

Keep portions visible to everyone who feeds the animal so additions do not accumulate unnoticed. Follow prescribed diets and your veterinary team’s feeding advice. Monitor intake and body condition, and adjust the feeding plan with your team when needed. This site does not provide individualized calorie prescriptions.

Multi-animal households

Food toys, chews, puzzle feeders, ordinary toys, resting locations, owner attention, and preferred activities can all create competition. Offer valuable activities separately when needed, with sufficient distance or physical separation to prevent interference.

Watch for guarding, blocking, staring, chasing, stealing, avoidance, or one animal monopolizing resources. An animal quietly staying away may be losing access. Do not assume everyone is comfortable because there is no fight.

Never force animals to share enrichment. Use separate spaces and collect resources after each activity before reuniting animals if your plan requires it. Follow individualized guidance where guarding or aggression is present.

Rotation, novelty, and predictability

Enrichment does not mean buying many toys and leaving all of them available. Rotate a small selection, revisit familiar favourites, and keep valued activities predictable. Let the animal investigate one new option at a time.

Novelty can be stressful. If a new object causes avoidance, remove it or increase distance and offer a familiar alternative. Preserve familiar layouts and retreats, especially for animals with fear or sensory limitations.